Medieval Fantasy · Action RTS

Marshals of War: Orcblood

A stylized medieval-fantasy action RTS. Lead spellcasting heroes and growing armies of humans, dwarves and elves against the Orcish Warhost — solo or in 1–4 player co-op.

PC on Steam Coming 2027 Single-player & Co-op
See it in motion

The Announcement Trailer

Marshals of War: Orcblood announcement trailer thumbnail
Marshals of War: Orcblood Announcement Trailer
How it plays

Command. Build. Conquer.

A classic RTS loop — heroes, armies and base-building — packed with epic features, shown in motion.

A hero casting a spell in battle Heroes
01 / 06

Powerful Heroes

Cast heals, buffs, stuns and ground-slam AoE to swing the fight — with human, dwarven and elven heroes.

A boss encounter in Marshals of War Bosses
02 / 06

Bosses & Objectives

Face powerful bosses with unique attack patterns and varied mission objectives.

Loot dropping from a defeated enemy Loot
03 / 06

Loot & Rewards

Collect equipment and resources to upgrade your heroes and army — progress carries between runs.

Players taking on a co-op quest together Co-op
04 / 06

Solo or Co-op (1–4)

Co-op is the heart of it — run replayable missions with 1–4 players, or play the story campaign on your own.

Reinforcing and upgrading a base Base
05 / 06

Build Your Base

Your base stands from the start. Reinforce and upgrade it — no build-order race, no worker micro.

A large real-time battle between armies Battle
06 / 06

Epic Battles

Command heroes and armies in fast, readable real-time battles — select, move, attack, just like the classics.

Choose your banner

The Factions

Playable at launch

The Kingdoms of Men

The playable faction at launch — humans split into three subfactions, from balanced infantry and cavalry to healing priests and paladins. Lead them with spellcasting heroes whose abilities swing every battle.

  • Three subfactions
  • Hero spells & battle-magic
  • Co-op ready
Crest of the Kingdoms of Men

The Three Subfactions

The Royal Vanguard
Subfaction I · Balanced
The Royal Vanguard

A jack-of-all-trades army of infantry, cavalry and battle-magic — flexible and forgiving to learn.

Horsemasters of Hemeth
Subfaction II · Cavalry
Horsemasters of Hemeth

Built around mounted units — fast flanks, charges and hit-and-run pressure across the field.

Holy Order of Sol
Subfaction III · Support
Holy Order of Sol

Priests and paladins — healing, buffs and armored zealots that anchor and outlast a fight.

Core Units

Footmen
Frontline infantry
Archers
Ranged · Volley
Cavalry
Mounted · Charge
Priests
Healing & support
The Enemy

The Orcish Warhost

The orcs threaten the world — the relentless foe you and your allies fight back against across the campaign and every co-op mission, from raiding warbands to powerful boss warlords. Not a faction you command. The enemy you were raised to break.

⚔ The primary enemy ☠ Boss warlords 🛡 Across every mission
Be there for the first battle

Wishlist Marshals of War on Steam

Wishlisting is free and tells us you're coming — you'll be the first to know the moment the gates open.

Wishlist NOW